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Greg M. Johnson wrote:
> There is this code:
>
> #declare Trans3 =
> transform {
> translate -<4*0.55, 0.55, 0>
> translate 2.9*z
> }
>
>
> changing the second translate to 2000.9*z has no effect on the animation.
It has. You of course need to change it before initializing the
simulation data (which is done in the first run).
> I'm also guessing that cloth will work with pre-declared objects, but not
> the mechsim collissions. Is this correct?
I have no idea what you mean.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 23 Sep. 2004 _____./\/^>_*_<^\/\.______
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