POV-Ray : Newsgroups : povray.unofficial.patches : blocks in 1.1: unable to affect anything : Re: blocks in 1.1: unable to affect anything Server Time
29 Jun 2024 00:03:22 EDT (-0400)
  Re: blocks in 1.1: unable to affect anything  
From: Christoph Hormann
Date: 17 Oct 2004 04:15:02
Message: <ckt9gl$1qo$1@chho.imagico.de>
Greg M. Johnson wrote:
> There is this code:
> 
> #declare Trans3 =
>   transform {
>     translate -<4*0.55, 0.55, 0>
>     translate 2.9*z
>   }
> 
> 
> changing the second translate to 2000.9*z has no effect on the animation.

It has.  You of course need to change it before initializing the 
simulation data (which is done in the first run).

> I'm also guessing that cloth will work with pre-declared objects, but not
> the mechsim collissions.  Is this correct?

I have no idea what you mean.

Christoph

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